Exotic Animations for the Discerning SL Avatar

Welcome to Something Spunky

Unique, Original, and Rather Spunky Animations, Furniture, and Awesome Scripted Items For Your Second Life

Latest

Spunky Stripper Pro-Tips

Spunky Stripper Pro-Tips

If you want to protect hair, prim feet, tattoos or another other items, in general, against RLV traps and strippers, simply place the original item in the .SpunkyHud (nostrip) folder. You can then create links and wear the links from anywhere, so long as the original is directly inside a (nostrip) folder.

Organising the outfit:

Decide what you want to have stripped off in one move. So, for example, all the 6 prim components and the one jacket clothing layer of this leather jacket should be in one folder:

grasp-jacket1_thumb4

Then in the menu, there’s just one button to press to remove the whole item:

grasp-menu_thumb1

By using links, you can place items under two or more categories. This is what Innula has done with the Outerwear category.

outerewear_thumb1

As well as having their own folders, all her items of outerwear have links to the Outerwear folder, so by clicking the “Outerwear” button someone can remove her jeans, jacket, boots and top, leaving her in only her underwear, all in one go. Or, by clicking the appropriate buttons, they can remove her jacket, boots, jeans and top separately, one item at a time.

Notice, too, that Lingerie is followed by three dots on the menu button. This means it leads to a submenu:

lingerie-menu_thumb2

To make a submenu, simply place the folders you want in the submenu as subfolders of the folder you want to use as the button for that group of subfolders – like this:

lingerie_thumb2

This is just a convenience, to stop the menu pages getting too full. If you do need, though, lots of buttons on the same menu level, the Spunky Stripper will generate the extra menu pages automatically.

How To Use the Spunky Stripper–Quick Help

A complete outfit may be composed of several items – for example, a jacket, shirt and pants – and most of them have many components (texture layers, alphas, prims…).   When stripping, you probably want all the components removed at once, or the magic might be gone.   And you probably want to keep your pubic hair (or hair in general) at the same time, too.

The Spunky Stripper allows you (or someone else) to take off every components in an outfit item at the same time without having remove every single component.   It also leaves untouched other items occupying the same clothing layer or attachment point until it’s time to remove them.

This means the Stripper  will take off your mesh jacket and its associated alpha layer at the same time.   When it does this, it will leave alone the alpha layer that’s worn with your shoes, until it’s time to remove your shoes.   And when it takes off your shoes, all the shoe attachments on both feet, and the shoe clothing layer and the shoe alpha layer come off at once.

REALLY SHORT INSTRUCTIONS

If you don’t have an #RLV folder, make a new folder in your Inventory and name it #RLV. It must be at the top level  (not inside another folder.)

  1. Open your #RLV folder and make two new folders inside it.
  2. Name the first one .SpunkyHUD (nostrip)  and drag the Spunky Hud into it.
  3. Name the second one as you wish, to identify the outfit it contains (“*SM* Desert Dawn Chalwar” in the example picture).    Paste all the outfit  items into it.   Make sub-folders to hold the different items and name them with the names you want to have on the menu buttons (e.g. “Chain Bra“, “Bra”, “Chalwar” – see picture).
  4. Finally, create an additional sub-folder inside the Outfit folder, name it .Spunky (nostrip)  and drag the Spunky Stripper into it.

That’s all.  Done!

Spunky Stripper ok copy

IMPORTANT:

The .SpunkyHUD (nostrip) and .Spunky (nostrip) folders MUST be named exactly like that – the name starting with a dot . and ending with (nostrip) in parenthesis.    The dot and the (nostrip) are to hide them from other objects’ RLV menus and to prevent other RLV devices removing them by accident.

RATHER LONGER INSTRUCTIONS

A Setting Up

  1. Open your #RLV folder.
  2. Make a new folder inside it, and name it .SpunkyHUD (nostrip)
  3. Drag the Spunky Hud into it.

Done!  For ever.

B Making an outfit for stripping

  1. Open your #RLV folder.
  2. Make a new folder in it and name it as you wish (Outfit folder).
  3. Find the inventory folder containing your chosen outfit(s) and copy the content (without landmarks, notecards, etc).
  4. Paste the copied items into the Outfit folder (you can use Paste Link if you have it enabled).
  5. Make a sub-folder for each complete item in the outfit (boots, pants, jacket, panties …).
  6. Drag all the components for each particular item into a subfolder (all layers and prims that make a particular item).
  7. Name the subfolders as you wish – these names will appear on the hud menus.
  8. Make an additional sub-folder inside the Outfit folder and name it .Spunky (nostrip)
  9. Put a copy of the the Spunky Stripper in it (use the copy/paste option – paste link won’t work).

You can make as many Outfit Folders as you wish, and you can nest them under other folders.

Spunky Stripper Hud

C How to use it

Wear the SpunkyHUD (nostrip) and the contents of the Outfit Folder.   If your viewer has this option, it may be best to use  the Add to Outfit option for this, if you haven’t stored the complete outfit – hair, makeup, etc – as part of the folder.

The Hud Icon will appear at the bottom left of your screen (you can move it).   The Spunky Stripper is an invisible attachment on your spine that you and others can touch to bring up the stripping menu.  You can also access the stripping menu from the hud.

You are ready to use it.  If you need help, and you probably won’t, there is a help option on the hud.

 

The Hud in Detail

Main Menu:

Noname

Notes: LM – gives you a landmark to the main Something Spunky Adult Shop.

Quick Help – takes you to this page.

Help – takes you to the main Help page.

Settings – takes you to the Settings Menu

Settings Menu

settings

Access – Controls access to your Stripper.

Access

Access levels:

Owners Only – only you and people you have specified as owners may strip you.

Ask – this is the default level.  Anyone may use the Stripper, provided you have not banned them, but if they are not an owner, the hud asks you first.   You can then permit them, refuse them or ban them.   If you permit them, they will not have to ask again unless you remove them from the access list, but they can only strip you when the hud is set to Ask (not when it’s Owners Only).

If you ban them, the hud will ignore them completely.

Free Access:  Anyone who has not been banned can use the Stripper without your being asked.

Owners – Like  Collar Owners, these are people who may access your Stripper at any time.

Edit Lists – Use this to remove names from the various lists.

edit lists

Emotes – The Stripper can, if you wish, offer the person removing your clothes a menu with a variety of emotes to use when removing items.   You can control whether emotes are used at all and, if they are, if they are spoken in public chat or in IMs.

You can edit the emotes and add your own using the notecard (see main help for more details)

emotes

The Something Spunky RLV Stripper–Instructions

RLV Strip Scripts are great fun, but, as anyone who loves and uses them will know, they aren’t perfect.

Everyone hates having to take — for example — shoes off, one component at a time, and it’s a real drag — particularly now we use multiple alpha layers with meshes and shoes — that all clothing layers come off at once.   And, of course, the menus can only ever give you the name of the layer or attachment, not what the item is actually called.

Which would you rather have (both sets of menus represent the same outfit)?

Menus like these

OC1 oc2

Or menus like these:

menu1 menu2

Something Spunky is proud to present a new form of stripper, which uses RLV’s “shared folders” feature.

Advantages include:

  • Take off items or groups of items (e.g. a mesh and its associated alpha) while leaving other items on the same layer or attachment point untouched.
  • Assign meaningful names to items (e.g. “blouse,” “bra,” “jeans”) and use these on menus and (optional) user-configured emotes.
  • Multiple, self-configuring, menu Levels — click a button for lingerie to open a new menu with all items grouped.
  • Configurable access levels — owner only, access list, open access and ask the wearer.
  • Blacklist facility, so it ignores people you don’t like.
  • Optional emotes, configured by the user.
  • Easy integration with existing scripted toys and traps.

NB These scripts work with all recent versions of RLV/RLVa.   Supported viewers include Marine’s RLV, Firestorm, Catznip, Dolphin, Exodus, Niran’s, Singularity and  Cool VL.

They will not work in Imprudence or Phoenix. If you use either of these viewers, please either change to a more recent viewer or don’t buy this product.

General.

The kit comprises two items: a hud, Spunky Hud, which acts as the main control unit, and an invisible wearable attachment, Spunky Stripper, which handles the actual stripping and which people can touch try to bring up the menu.

You keep a single instance of the Spunky Hud, which is the brains and memory of the stripper, in one folder, in your main #RLV folder, and you keep a separate copy of the touchable Spunky Stripper attachment with each outfit you use.

Set Up
This requires some set up, but it only needs doing once for each outfit.

It might look complicated but it really isn’t.

The general idea is that you decide with groups of items should come off together, and put them in together in folders with meaningful names.    The script uses the folder names to make menu buttons and, when you click, or someone else clicks,  the appropriate menu button, all the contents of the corresponding folder are removed simultaneously.

So, for example, if your boots are made up from a shoe to shape your foot, an alpha layer, and attachments for your left and right feet and lower left and right legs, you will probably want all those 4 attachments, the foot layer and the alpha layer, all to come off at once.     So you would group them together in a folder called “Boots”.

Then when someone clicks the “Boots” button, they will all come off together, leaving alone any other alpha layers you may be wearing.

Similarly, if you have several different items all occupying the same clothing layer or attachment point, these scripts will take off only the ones in the appropriate folder.

So, first of all, put together an outfit you want to use with the Stripper, and think about what components need to be removed as a group and what folder name (which will be used for the menu button) you want to give each group of items.

When you have done that, here are the detailed instructions.

1) If you have not already done so, create a folder at the top level of your inventory called #RLV.

Inventory 1

2) Inside #RLV, create a folder called .protected (nostrip).   Place the item Spunky Hud inside this.

Inventory 2
You can also place inside this folder other items you don’t want RLV to be able to remove (hair, tattoos, physics, jewellery etc).  These need to be original items (that is, not links to them — other folders in #RLV can hold links, but not the (nostrip) folders).   This isn’t necessary for the hud to work properly but it’s a good idea, since it means all traps and strippers will leave your hair and stuff alone from now on.

3) Create another, separate, folder, under #RLV, to hold the outfit you want use with the stripper.  It can be directly under #RLV or in a subfolder within #RLV.   Give it any name you want — it’s just so you can identify the outfit.   In this example, the outfit is called Grey Sweater..

grey sweater with tights

4) Inside this folder, create sub-folders.  These subfolders can either contain particular items or groups of items to take off together (e.g. the mesh sweater and corresponding alpha layer in the “Sweater” folder and the mesh boots, shoe shape and their alpha in the “Boots” folder) or to hold groups of related items (e.g. the Lingerie folder, which holds sub-sub folders for particular items).

grey sweater with tights2

You can either put copies of items into them, if the items are copiable, or you can use Paste As Link if they’re not (you may need to enable this somewhere in your viewer’s preferences).

Paste as link
5) The script uses the folder names to create menu buttons (and to create multiple pages if necessary).

6) As well as these sub-folders, create a separate .protected (nostrip) folder inside the outfit folder.   Inside this place the object Spunky Stripper.  This is an invisible tube, worn on the Spine (though this can be changed) which people can touch to bring up the menu (if they are authorised to use the menu, of course).   It has to be in the same folder as the clothes it controls,  so it knows what outfit it’s looking at,  so you will need to keep a separate copy of it in each outfit.

Simply wear the contents of both the main .protected (nostrip) folder that contains the Spunky Hud and your hair etc, and also (using Add to Outfit) the whole folder containing your chosen outfit (“Grey Sweater with Boots” in this example).

You should see the Spunky Hud button at the bottom left of your screen (it can be moved anywhere).

Check that all is working by clicking the hud and then choosing “Remove Clothes” from the menu.

remove clothes

This should bring up the menu that other users will see

strip menu 1

Clicking on one of the top-level buttons (“+grasp+ jacket”, “Boots”, “Leather Jeans”) removes all the items in that folder, leaving other items untouched.   So if you remove Innula’s boots, the shoe item, the mesh boots and the boots’ alpha layer all come off together, leaving her other alpha layers untouched.   Once an item has been removed, the corresponding button vanishes from subsequent menus until the item is replaced.

grasp jacket

Clicking the “Lingerie…” button opens the lingerie sub-folders.

lingerie 1

lingerie 2a

The Spunky Hud in detail

main menu

Access Levels

The stripper has three access levels (besides off) and the hud changes color to indicate what level is set.

You can change these by clicking “Access” on the main hud menu.  This brings up the Access submenu.

The Access Levels are:

Ask (Orange button).

This is the default level.

ask

This means that you and people you have specified as having permanent access may operated the stripper.   Other people may click the stripper and you will be presenting with a menu asking if you will allow them access or not.

request

If you grant them access, then they may use the stripper without your being asked again, in this session and subsequent sessions when the hud is set to “Ask” (that is, they can’t access it when it is set to “No Open Access”).

You can deny them access.   You can also, if you wish, Ban them from using the stripper.   It will remember this and deny them access (including when the device is being accessed by traps and the like) until you remove them from the list.

Open Access (Green Button)

Anyone who is not banned may use the stripper without asking your permission.

free access

Owners Only ( Red button)

owners only

This means that only you and people you have specified as having permanent access (“Owners”, like in collars) may operate the stripper.

Emotes (optional feature)

NB If there is no config card in the Spunky Hud’s inventory, Emotes are not available, and there is no “Emotes” button on the menu.

You can turn emotes on and off, and also set how they should appear when turned on – in public chat, where everyone in chat range (20.0 meters)  can see them or in IMs (only you and the person removing your clothes can see them().

Click the Emotes button on the main menu to bring up the Emotes submenu

emotes

The menu (like most of the hud’s menus) is a “smart” one, in that it changes the buttons according to what options are available.  In the illustration above, Emotes are turned off and, if they are turned on, will be on the IMs setting.

When they are turned on, anyone removing your clothes is given an Emotes menu after they’ve chosen an item to remove:

emotes choices

Adding and Removing Owners

This can be accessed from the Settings>Owners button

add_remove owner

“Owner” here is used to mean someone who is on the list to access the stripper at all times when it’s turned on (like owners of a collar).   Add Owner and Remove Owner do what you would expect.  Former Owners are not notified when you remove them from the list.

The Prefix and Changing It

The owner, and anyone on the access list, can invoke the menu by saying the owner’s prefiix, plus “menu” on channel 7.   By default, your prefix is the first letter of your first and second names (like a collar) if you have a two word name, or the first two letters of a single name account.   So it’s izmenu for Innula Zenovka or hfmenu for helenafaustina.    The prefix can be changed by using the Settings>Owners>Change Prefix menu button and entering the new prefix in the text box.

prefix

Removing Users

Users are people who have been given temporary approval when they’ve asked to use the stripper and you have agreed.   Clear Ask List clears it, and Edit Ask List lets you remove individuals.   The Ban list can be cleared or edited in the same way.

Both options are available from the Settings>Access>Edit Lists button

settings_access

edit lists

Writing your own emotes

The syntax for Emotes is

Button Label|emote|

Emotes can use three keywords, %toucher, %wearer and %choice.   This means that, when the item is in use, the script replaces %toucher with the full  name of the person using the menu, %wearer with the first name of the person being stripped, and %item with the name of the item.

Thus,  if Vesta Martynov chooses “Cut” when removing Innula Zenovka’s jeans, and the text in the config card is

Cut|%toucher produces a knife and cuts away %wearer’s %choice|

the emote will be

Vesta Martynov produces a knife and cuts away Innula’s jeans

“Silently” is added as an option automatically.   If “Silently” is chosen, there is no emote.

emotes config

 

Scripting Reference

For the ease of people wanting to make scripted traps or to write plug-ins enabling collars etc to interact with the RLV Stripper, the hud listens on a special channel, calculated as

25+ ((integer)(“0x”+llGetSubString((string)llGetOwner(),-8,-1)) & 0x3FFFFFFF) ^ 0xBFFFFFFF;

If it receives a message on that channel, comprising someone’s UUID then, provided the UUID is not that of someone on the item’s banned list, it will automatically give a menu to the person whose UUID it has been sent, provided that

  • It is turned on (naturally) and EITHER
  • The message is sent by something the owner is wearing (e.g. a collar), OR
  • The message is sent by a script in the root prim of something on which the owner has been force-sat by a relay using @sit and  locked onto with @unsit=n.

For added convenience,  when the hud, which listens for confirmation messages from the owner’s relay,  hears the appropriate confirmations, it says, using the special channel and llRegionSayTo, the wearer’s uuid to the object on which the owner is seated.

So if an RLV trap calculates the channel and opens a listener when trying to trap someone, if it hears the uuid of its victim as soon the victim is locked in, it knows it can give the victim’s clothes menu to other people.

Holiday Fun at Something Spunky

Vesta is busy at work in Santa's Workshop.

Imagine this sweet little rendeer's surprise when she saw who was standing behind her!

The little elves at Something Spunky’s workshop are hard at work, putting together fun holiday surprises for all the good and bad boys and girls (and a few for the ponies too!)

This year we are excited to be developing two *new* products, in addition to our past holiday favorites. Many people have come to love dear old Spanking Santa and that frisky Bondage tree. And the Slave Serving Platter has also become a fixture on many a holiday table. For those who like to play Santa themselves, we have Santa’s Spanking Chair, which comes complete with a Santa outfit for the user.

This year, we are adding an oh-so-cute Reindeer Pony-girl AO, complete with bells, snow, lights (all of which you can turn off or on), and a spunky little tail and red nose too!

And….in response to many suggestions…we are bringing Santa’s dear wife to Something Spunky with the new Naughty or Nice Mrs. Claus! Now those who prefer their holiday discipline/rewards from one of the fairer sex can get their needs met from out loving (but stern) Mrs. Claus. At only 6 prims, she is an carefully sculpted work of art. She spanks, whips, gives cocoa, and even teases a bit with her feet. We don’t want to give all our secrets away though, so stay tuned for our release announcement and hurry over to see her as soon as she comes out!

I will be adding more links in the coming days…and even some videos of the products in action. Check back soon!

This slideshow requires JavaScript.

~Vesta

Another Spunky Day

I’m sitting here this morning, trying to decide what to work on next. I have a nasty cold, and it isn’t helping my creative process. I started out working on some submissive animations for collars and possibly a revised submissive AO. Those are really fun to bang out, so I hope they look good when I upload them to SL

Also on the plate for today is working on the revised Thrones. Innula and I are really excited about putting out a new line of super deluxe thrones. They will be beautifully sculpted, low prim, and should have something for everyone. Innula is hard at work giving them delicious RLV Options, and other fun features that I am not yet ready to reveal (ooh secrets!!!)

So…today I will go through the animations on the old thrones and start taking notes about what I’d like to revise and add. Maybe I’ll be impulsive and do a few of the animations right there on the spot. Who knows?

What kinds of animations will the new thrones have? Well…I know for sure I want to add a vampire menu and a smoking fetish menu. I have to think on some other stuff. Please feel free to send suggestions if you have any!

Intro to RLV Class Outline

Intro to RLV

Something Spunky, Freedonia, 9/11/11

What is RLV?

RLV is short for Restrained Love Viewer (used to be Restrained Life Viewer). RLV allows suitably scripted objects (e.g. MLPV2 items with the Something Spunky RLV add-on) to do things to the victim — take off her clothes, stop her talking or standing up and so on — that otherwise scripts can’t do.

Who uses RLV?

  • submissives
  • roleplayers
  • anyone

What are some fun things RLV can do?

  • Catch and force sit on objects
  • force animate
  • mute chat or IM
  • force TP
  • forbid inventory
  • forbid TP
  • force dress (think about dressing up boys as girls, girls as frogs, girls in sexy outfits, etc.)
  • force strip

Safeguards~Do not fear the RLV!

  • safeword
  • settings on relay to approve requests

In dire emergencies, you can always disable RLV in your viewer’s preferences or debug settings and relog.

How do I use it?

For any RLV-scripted item to work, the victim must be using either the Restrained Love Viewer itself or a viewer that includes RLV. The victim must also wear an item known as an RLV Relay, so that the scripts in the bed, or whatever, can talk to the victim’s viewer. The person controlling the furniture, the Dom/me, doesn’t need to use a relay or any special viewer. The victim does, but no one else has to.

Viewers available

  • Restrained Love Viewer
  • Phoenix
  • Singularity
  • Firestorm
  • Imprudence
  • Emergence
  • Dolphin
  • Cool VL

Enabling RLV in preferences

// nb this varies from viewer to viewer (in some viewers it’s on by default) but you can always address it by going to DEBUG SETTINGS Restrained Love and setting it to TRUE or FALSE

Using a Relay or collar:

For RLV to work properly, the submissive must have an RLV Relay activated. Most collars have one built in. Note that the RLV Relay in collars is separate from the collar’s normal RLV functionality and usually has to be activated separately. Consult your collar instructions for info on activating it. OR USE A SEPARATE RELAY — this is often preferable to using the one in your collar because it’s normally easier to access.
#RLV Folders

Play time

Try out RLV on a variety of toys. Audience may want to break into pairs.

Free gifts:

  • Relay
  • Sim Spinner (not really needed so much anymore with new viewers having TPs at top bar)
  • RLV Capture Cage

Resource List

MLPV2~RLV Add-on Walk-through

Now that you’ve got RLV added to your MLPV2, you probably want to use it! The menus are pretty easy to just go through on your own, but I’ll go through the basics here. If you have never used RLV before, please look here

Main Menu

The first thing you have to do is click your item to get the main menu. If you don’t see RLV on it, you most likely need to restart (see last step of installation instructions).

Main Menu (You'll have different buttons on your item, but the RLV Stuff Button will be the same)

Catching a Victim

To catch a victim, you must have poseballs rezzed. Just pick a pose, any pose, from the Main Menu. If you don’t, you’ll get this message in chat when you click the RLV button:

Go ahead and click the RLV Stuff Button once you have poseballs rezzed. You will get another pop-up like this:

If you have someone in the area using RLV, go ahead and click Yes. If there is someone in the area using RLV, and with a relay on, you will get a menu asking if you want to catch them. If nobody is in the area, you’ll get a menu like this:

If you get this, make sure the intended victim has their RLV Viewer and Relay Activated

When you find someone in the area and click to catch them, you’ll get a menu like this (Mine says Innula because that’s who I caught)

Pick any of the buttons and play around with it. If you choose to restrict her, you can stop her from hearing, seeing, IMing, accessing her inventory, etc. You can also prevent her from standing. If you click Undress, you’ll get stripping options, you can also dress her in various outfits from her #RLV folder if you choose Dress. (See more about #RLV folders in this tutorial)

Here is the Menu for the other restrictions:

Using RLV–Just the Basics

Using RLV–Just the Basics

Those who are seasoned RLV Users, can skip this. This is a very basic intro to RLV, for more info, please view the links provided.

RLV is short for Restrained Love Viewer (used to be Restrained Life Viewer).   RLV allows suitably scripted objects (e.g. MLPV2 items with the Something Spunky RLV add-on) to do things to the victim — take off her clothes, stop her talking or standing up and so on — that otherwise scripts can’t do.

For any RLV-scripted item to work, the victim must be using either the Restrained Love Viewer itself or a viewer that includes RLV.   The victim must also wear an item known as an RLV Relay, so that the scripts in the bed, or whatever, can talk to the victim’s viewer.   The person controlling the furniture, the Dom/me, doesn’t need to use a relay or any special viewer.    The victim does, but no one else has to.

To use the RLV add-on you, assuming you’re the submissive reading this  (or your submissive, if you are the Dom/me) need an RLV Viewer and an RLV Relay. Only the person having the RLV used on them (the sub, victim, whatever you want to call them) needs this RLV stuff.

RLV Viewers

The submissive must be using an RLV enabled viewer. In some cases the RLV must be turned on in preferences. Please see the following sites for more info:

Marine Kelley’s Restrained Love Viewer

There are lots of third party viewers out there that use RLV. Go to this site to find one you like:

Other Third Party Viewers  Most third party viewers, other than Kirsten’s, have adopted RLV.   Such viewers include Phoenix, Firestorm, Emergence, Imprudence, Singularity, and Dolphin.  Cool VL and Catznip, which are not on the official TPV list but are excellent viewers, nevertheless, also include RLV.

RLV Relay

For RLV to work properly, the submissive must have an RLV Relay activated. Most collars have one built in.   Note that the RLV Relay in collars is separate from the collar’s normal RLV functionality and usually has to be activated separately.  Consult your collar instructions for info on activating it.

Alternatively, the submissive can wear an RLV Relay as a separate item (normally a Hud).   There are several RLV Relays available free in the SL Marketplace.  One such is the tkPBA relay, made by Think Kink.    There is a giveaway box for these in Something Spunky if you need to pick one up.

#RLV Folders

If you want to be dressed up (or dress up your submissive) in all kinds of fun outfits, you need to use #RLV folders. To see detailed instructions on this, visit this tutorial

How to upgrade MLP objects to MLPV with the Something Spunky Install-o-matic

How do I tell if an item uses the old MLP animation engine or the newer MLPV engine?

Two simple methods.   Click on the object to bring up the main dialog menu and look at the top left.   If it’s MLPV it will tell you.  If it’s MLP,  and needs updating, it doesn’t say anything.

This doesn’t need updating

MLPV menu

MLPV menu -- Notice it says MLPV2 in the second line

This does

Old MLP menu -- notice there is no reference to MLPV or a version number

Or, if you are in any doubt, right click on the object, select Edit, and click on the Contents tab. The contents will take a little while to load, but when they are loaded, scroll down to the bottom of the Contents window and look at the scripts.   If it contains scripts called ~pose, and ~pose1 it’s MLP and needs updating.   If you find scripts called ~poser, ~poser1, ~poser2 and so on, through to ~poser5, it’s MLPV.

If you can’t find any scripts called either ~pose or ~poser, it’s neither an MLP or MLPV system, and you had better not try to use the updater because you will almost certainly break things.

mlp contents

Contents of an old MLP bed -- notice the ~pose scripts

OK, my bed is an old one and needs updating.

Rez the MLP~MLPV Conversion Kit on the ground, right click, and select Open.   Click on Copy Contents To Inventory.

Contents of the MLP~MLPV Conversion Kit

Contents of the MLP~MLPV Conversion Kit

Click on the Recent tab of your Inventory, and locate a folder called MLP~MLPV Conversion Kit

MLP~MLP Conversion Kit folder

Right click on the object you want to update, select Edit, and open the Contents tab, as described above.   Then, leaving the Contents tab open, left click on the file in your MLP~MLPV Conversion Kit folder and, holding down the left mouse button, drag it to the Contents tab of the item your are updating.   Release the mouse button.   The script may take a few seconds to appear in the object’s contents, if the sim is a bit laggy, but the script gives you a confirmation message in chat, you know it’s arrived safely even if you can’t see it.

The receiver script in the object's contents

Next, rez the Something Spunky Install-o-matic next to the object you are updating.

The Install-o-matic, ready for action

Then, simply touch the Install-o-matic, and it will start to update the old MLP object. This process takes about a minute. Please be patient.

The Install-o-matic at work

At the end of the process, both the target object and the Install-o-matic will tell you they’re done.

The objects become talkative when the process is completed

You can now safely delete or otherwise remove the Install-o-matic.
Touch the object you’ve just updated, to restart the scripts. This process takes a few seconds. Then, when the object tells you it’s ready, touch it again to bring up the main menu. Notice the difference from the old one.

And, if you like, you can verify the installation by inspecting the object’s contents — see how the scripts have changed. Note, though, that if SL is being laggy, the new scripts may take a few seconds actually to show up in the contents tab. But if the menu says MLPV2.something, then you know the operation has been a success.

The contents tab of the newly updated object

How to Install the MLPV~RLV Add-On

1. Check to make sure your object has the right engine This Add-On will only work with items using the MLPV engine.

If your item uses MLP, it can be easily upgraded to MLPV. If your item uses another system, then this will not work. The MLP/MLPV Engine is the scripting that allows a furniture piece to rez poseballs and generate menus. If your item does not rez poseballs, you know for sure it’s not MLP/MLPV. If your Item does rez poseballs from a menu, then it may be MLP/MLPV.

The easiest way to tell if your item is using an MLPV-based engine is to start it up and then click it to get a pop-up window. The first menu window that comes up should tell you the version of the MLPV engine (If it’s an MLPV). If your item says MLPV2.0 or higher, you have an MLPV and you’re all set.

MLPV Main Menu. Note that it says MLPV2.X in heading. If your item says this, you're all set!

 

This is an older MLP Menu. It does not mention that it's an MLP. This needs an upgrade to MLPV

If this doesn’t work for some reason, you can always look inside your object. Just click it, pick edit from the pop-up menu, and then go to the contents tab on the editing window. Look at the items in the contents window. You should see, among other things, notecards that say .MENUITEMS, .POSITIONS, as well as scripts that say ~poser.

Contents For MLPV. Note there are more than two ~poser scripts.

Contents for MLP. Note there are only two ~poser scripts. Upgrade needed.

Contents for MLP. Note the scripts are called ~pose1, ~pose2, not ~poser1, ~poser2 You will need to upgrade.

If your item is a plain MLP, then you need to upgrade to MLPV, following the simple instructions at this link.

2. Prepare your item for easy installation.

Rez the box entitled MLPV~RLV Add-On, Open it, and save the contents to inventory. (Click the item, choose Open from the pop-up. Look in your Recent Items in your inventory to find the items you just added to your inventory.)

Click on the MLPV item you are upgrading and then choose Edit, then go to the Contents Tab of the Edit Window. Locate a script in your Recent Items called MLPV~RLV Receiver Script and drag it into the Contents Tab of the MLPV item you are upgrading. Once you see the script in your Contents Tab, your item is ready for installation.

Receiver in Inventory

Receiver Placed in Your MLPV Item

3. Installation

Look in your Inventory for an item called MLPV~RLV Add-On Installer Click this Installer and rez it by dragging it to the ground near your MLPV object to be upgraded. It should look like this….

Installer. Rez near your item.

Now Touch it by clicking on it, and the installation process should begin. The Installer will tell you when the process has finished.

4. Restart your MLPV Item

To Restart your item, just click for a menu, then choose Options, then choose Shutdown, then choose Restart. This can take a few minutes.

5. Try it out!

Click your MLPV item to start it if it hasn’t started yet. Click again to get a menu.

You should now see an RLV Options Button in the menu.

For more information on using your new RLV enabled item, please visit the Directions Page.